As many of you know, Fosi Audio has always been a Hi-Fi brand. But over the years, we’ve been asking ourselves a simple question: How can Hi-Fi genuinely help gamers?
Earlier this year, we introduced K7, our first step into gaming audio, and the feedback from the market has been incredibly encouraging. Building on that experience, we’re now preparing to launch our next product in early next year: C3 — an AI-powered Gaming DAC & Amp
Unlike traditional gaming sound cards that rely on fixed EQ boosts, C3 uses AI models to recognize key in-game sounds, such as footsteps, gunfire, reloads, and directional cues, and dynamically enhance what truly matters, while reducing irrelevant or distracting noise. This isn’t about simply making certain frequencies louder. It’s about understanding which sounds are important in each moment of gameplay.
To achieve the best possible performance before launch on Kickstarter, we’d like to take this a step further with your help.
We’re inviting players to join a real-world audio co-creation program for C3, where real gameplay recordings will be used to help train and refine our AI models.
Below is a short demo showing C3’s current performance. In this clip, AI enhancement is applied only to footsteps, while all other sounds remain unchanged. (Before 0:50, it’s the original audio. After 0:50, the same gameplay is enhanced by C3.)
Please watch the video:
Our goal is not to create an AI that only works in ideal conditions.
We want C3 to perform reliably in real matches, real rooms, and real gameplay situations.
Your participation directly helps shape how C3 — and future products — will sound.
Thank you for contributing to this program.
We’ll be monitoring the thread and responding along the way.
— Fosi Audio Game Audio Team
Earlier this year, we introduced K7, our first step into gaming audio, and the feedback from the market has been incredibly encouraging. Building on that experience, we’re now preparing to launch our next product in early next year: C3 — an AI-powered Gaming DAC & Amp
Unlike traditional gaming sound cards that rely on fixed EQ boosts, C3 uses AI models to recognize key in-game sounds, such as footsteps, gunfire, reloads, and directional cues, and dynamically enhance what truly matters, while reducing irrelevant or distracting noise. This isn’t about simply making certain frequencies louder. It’s about understanding which sounds are important in each moment of gameplay.
To achieve the best possible performance before launch on Kickstarter, we’d like to take this a step further with your help.
We’re inviting players to join a real-world audio co-creation program for C3, where real gameplay recordings will be used to help train and refine our AI models.
Below is a short demo showing C3’s current performance. In this clip, AI enhancement is applied only to footsteps, while all other sounds remain unchanged. (Before 0:50, it’s the original audio. After 0:50, the same gameplay is enhanced by C3.)
What participants can get:
Rewards
- 10 participants randomly selected for early Beta access
- All participants receive 30% Kickstarter discount once C3 launches
How to Participate
- Download audacity here: https://drive.google.com/file/d/1ChmjE-Ax4QzL0lBWwPgZuJdsdIJC9Hwh/view?usp=sharing
- Record gameplay audio following the tutorial: https://docs.google.com/document/d/...ouid=118158918829769868032&rtpof=true&sd=true
- Upload to YouTube (Public or Unlisted)
- Comment in this thread with:
- YouTube link
- Game title
- Audio pain points
- What you want improved
- Your audio setup & usage scenario
From the team
Our goal is not to create an AI that only works in ideal conditions.We want C3 to perform reliably in real matches, real rooms, and real gameplay situations.
Your participation directly helps shape how C3 — and future products — will sound.
Thank you for contributing to this program.
We’ll be monitoring the thread and responding along the way.
— Fosi Audio Game Audio Team